Search Issue Tracker
[Addressables] LoadAssetAsync throws an exeption when trying to load a S...
How to reproduce:1. Open the attached "1295169" project2. Open "SampleScene"3. Enter Play Mode Expected results: There are no errors... Read more
[LSA] Creating New Lighting Settings sets Lighting Mode to Shadowmask wh...
To reproduce:1. Create new URP template in 2020.12. Open Lighting Window3. Click on "New Lighting Settings" button Expected result:-... Read more
[ARFoundation] Editor Freezes when Managed XRCameraSubsystem is used
Reproduction steps:1. Open the attached project ("1300312Repro.zip")2. Open the "SampleScene" scene3. Enter and Exit Play mode4. Ent... Read more
[Dual Screen] Profile Analyzer - Moving Editor to a different Screen abo...
How to reproduce:1. Open the attached project named "Case_1300310"2. Open the Profile Analyzer window3. Load the attached pdata file... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps:1. In the user's attached project open "SampleScene"2. Enter Play Mode3. Enable Add Some Force component on the "... Read more
Subscenes are not loaded into build when UI Toolkit is installed
Reproduction steps:1. Open attached project2. Build project using ProjectBuilder -> Build(Latest git)3. Observe that there is a C... Read more
Player Crashes randomly when using UnityWebRequestTexture.GetTexture
Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps:1. Open the attached project "BurstMacOsRepro"2. Make a Development Build of the project3. Edit the following var... Read more
[WebGL][2018.4 only] Editor freezes when enabling Play mode after Building
Reproduction steps:1. Open user attached Project2. Build for WebGL3. Press Play Expected result: Play mode is enabledActual result: ... Read more
[VFX Graph][Mobile] Bitonic sort exceed maximum supported workgroup size
.How to reproduce:1. Open the attached "Project.zip" Project2. Change the build target to "Android"3. Make sure that Graphics API is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved