Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a15
Issue ID
1201457
Regression
No
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing
To reproduce:
1. Create a new project
2. Add a Game Object to the scene
3. Add Articulation Body to the game obect
4. Set Swing Y, Swing Z and Twist settings to free
Expected result: Lower and Upper Limit fields are not visible
Actual result: The fields are visible
Reproduced on: 2020.1.0a15 (feature introduced in this version)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when pressing the "Enter" key to select an item in a ListView
- Burst internal compiler errors are thrown when creating a new 2D project
- Tile Paint action disappears from Undo History when Tile Selection tool has been used beforehand
- The pregenerated LightDefinition.cs.hlsl does not match the source LightDefinition.cs when regenerating shader includes
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
Resolution Note (fix version 2020.1):
Fix verified in 2020.1.0a20.2513_11f26c1c7cd4