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1
votes
Fixed

Fields are not focused correctly when using UI Builder

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Jun 28, 2022

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Version/s: 2021.2.0a17, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: 1. Open the attached project ("Test_UI_Builder") 2. Open the UI Document "Assets/Test" 3. Select any VisualEleme... Read more

9
votes
Fixed

"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter the Play Mode # Ob... Read more

0
votes
Fixed

[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...

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Aug 12, 2022

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Version/s: 2022.1.13f1

How to reproduce: 1. Open the user’s attached “URP_ErrorCheck” project 2. Open the “Scene” Scene 3. Select the “Main Camera” Game... Read more

0
votes
Third Party Issue

ArticulationBody.GetDenseJacobian does not match the matrix that is calc...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open project "JacobianMatrix.zip" 2. Enter the Play Mode 3. Open the Console window Expected result: Matrices ... Read more

1
votes
Fixed

[HDRP] Unclear error is printed when switched to unsupported Platform

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Jun 29, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce: 1. Create a new HDRP project 2. Switch the Platform to Android (File > Build Settings... > Android > Switch Platfo... Read more

1
votes
Won't Fix

PhysX simulation is not consistent on the same platform with the same input

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps: 1. Open the user's attached "DeterministicPhysicsBugExport.zip" project 2. Open the "TestScene" scene 3. Enter t... Read more

3
votes
Fixed

CapsuleCastAll returns a false hit in a specific location of a concave M...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more

1
votes
Won't Fix

‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...

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Jun 29, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps: 1. Open the attached ‘URP2022' project 2. Open the ‘SampleScene’ 3. Observe the ‘Assets/Settings/URP-HighFidelit... Read more

0
votes
Won't Fix

[URP] "Temporary render texture not found while executing" is sometimes ...

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Aug 12, 2022

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Version/s: 2022.1.13f1

How to reproduce: 1. Open the user’s attached “URP_ErrorCheck” project 2. Open the “Scene” Scene Expected result: No error nor ... Read more

9
votes
Fixed

Player/Editor crashes when Colliders with hasModifiableContacts set to t...

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Jun 29, 2022

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Version/s: 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached project "PhysContacts.zip" 2. File > Build And Run or Enter Play Mode Reproducible with:... Read more

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