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[Timeline] Track is inserted outside Track Group when dragging objects b...
Steps to reproduce:1. Open QA-supplied project ("TimeLineBug.zip")2. Open Timeline window3. Open Hierarchy window and press on "Dire... Read more
Layout Group with Content Size Fitter forces UI element's transform to r...
To reproduce:1. Open user's project attached2. Enter Play mode Expected: object's transform is not reset every time canvas is rebuil... Read more
Dynamically loading Timeline from AssetBundle causes "Assertion failed o...
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe the "Assertion failed on expression: 'pred(previous, i)'... Read more
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce:1. Open "Reproduction.zip" project2. Enter "TestScene" scene3. Open profiler window4. Enter play mode Expected result: ... Read more
[LWRP] LightWeight Rendering Pipeline shadows are broken in VR when Rend...
Steps to reproduce:1. Download and open the attached project2. Set RenderScale to anything other than 1 in LightweightAsset3. Enter ... Read more
Enabling Convex on a Mesh with more than 256 vertices causes the same er...
To reproduce:1. Open the user's attached project2. Open SampleScene.unity3. Select the teapot/Base gameobject4. Enable "Convex" on i... Read more
[IL2CPP] Call to a base Method is passed to another method that is overr...
Reproduction steps:1. Open the attached project.2. Build it into a device using IL2CPP.3. Run the application.4. Click 'Direct Callb... Read more
Linux editor doesn't start up because of missing .so file
-e: see title, version I tried was ad9390675e35 -repro:--get latest trunk Linux editor--start the editor from command line--NOTICE n... Read more
[HDRP][Template] Shadow atlasing failed error thrown while increasing th...
Shadow atlasing failed error thrown while increasing the value of Resolution in shadow property. Steps to repro:1. Create a new proj... Read more
Crash on "CalculateGlobalPosition" when Canvas render mode is set to Scr...
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe the editor crash Expected result: editor should not cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled