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The caret is placed on the wrong side of the double-clicked word when se...
Reproduction steps: 1. Create a new project 2. Open the Package Manager 3. Click on a package to open its Inspector window 4. In... Read more
The "Importance" field of Reflection Probes is ignored when Rendering Pa...
How to reproduce: 1. Open the attached “reflectionprobe_forwardplus_issue” project 2. Open the “SampleScene” and observe how the ... Read more
URP Enums are not generated correctly when compared with ShaderGraphs Enums
Reproduction Steps: 1. Open the attached project "ReproProjectGuoda.zip" 2. Create a new Material utilizing the URP/Lit Shader 3.... Read more
Editor.OnEnable is called twice when its InspectorElement is placed insi...
Reproduction steps: 1. Open the attached “InspectorElement.zip” project 2. Open the Test Window (Sheriff->TEST Window) 3. Make su... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce: 1. Open the “TerrainProblem.zip“ project 2. Open the “SampleScene” 3. Open the Addressables Groups window 4. Build... Read more
Sprite Renderer stops reacting to changes when "Draw Mode" is changed an...
Reproduction steps: 1. Open the attached “sprite renderer 2d.zip” project 2. Select the “Square” GameObject 3. In the Inspector i... Read more
JSPRE files are not included when building for WebGL
Reproduction steps: 1. Open the attached “JSPRE Example.zip” project 2. Build and Run for WebGL (File → Build and Run) 3. Observe... Read more
Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when opening...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Freezes when lo... Read more
Enum flag field resets to the first value in the Inspector when selectin...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “GameObject En... Read more
"StackOverflowException" error is thrown and the Inspector window become...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select all 3 “GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected