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[Android] [Mono] CurrentCulture returns 'Invariant Language' instead of ...
How to reproduce: 1. Open the attached project '1376786.zip' 2. Make sure your Android device language is set to English (United Sta... Read more
Cloth component renders black artifacts when the mesh contains double-si...
How to reproduce: 1. Open the user-submitted project 2. Open the Scene "Cylinder" (Assets/Scenes/Cylinder.unity) 3. Enter Play mode ... Read more
Material doesn't show Specular texture when using Standard (Specular set...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/specular" 3. Create a new Material in the "Assets" fo... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps: 1. Open project "UWPDoublePostProcessBug.zip" 2. Open Scene "SampleScene" 3. Open Build Settings window from Fil... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce: 1. Download the attached "Reference_Test.unitypackage" 2. Create a new 3D project 3. In the Toolbar select Asset... Read more
[UnityEvent] NullReference error is thrown when selecting a UnityEvent f...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/SampleScene.unity) 3. In the Project wi... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce: 1. Change Windows display language to "English (Germany)" 2. Open the attached project "UWPMixedCulture.zip" 3. Op... Read more
When clicking on overlapped UI elements the Selection order is determine...
How to reproduce: 1. Open the attached project "case_1377544.zip" 2. Enter Scene "SampleScene" (Assets > Scene) 3. Open the Scene vi... Read more
Multiple missing script warnings after changing Skybox Material when rel...
Reproduction steps: 1. Create an empty 3D project 2. Go to 'Window->Rendering->Lighting->Environment->Skybox Material' and change Sk... Read more
All about bugs
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