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Player crashes when script is using a dll that exists multiple times
How to reproduce: 1. Open the project from the Google Drive 2. Open "PressAnyButtonToJoin" Scene 3. File > Build Settings 4. Make su... Read more
'displayName' in package.json is ignored if the package is from GitHub
How to reproduce: 1. Create a GitHub account and go into github.com/settings/tokens 2. Press "Generate new token" and scroll down to... Read more
Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more
[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...
Reproduction steps: 1. Open user's provided project "21_2_SS_Test.zip" 2. From the Assets folder drag "Sprite Shape Profile.asset" i... Read more
Only one Canvas is shown on multiple displays when Cameras are disabled
Reproduction steps: 1. Open the project "1377628.zip" 2. Build And Run Expected result: two monitors show different color cubes Act... Read more
[2D][Tilemap] Handle has already been released error.
[2D][Tilemap] Handle has already been released error. When playing the game, following error spawns occationally: The Handle has al... Read more
Editor crashes when an AnimationEvent is created via script and played b...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more
Script is stuck in a compilation loop when generating code with Initiali...
How to reproduce: 1. Open the user's attached project 2. In the Project window, under the Assets folder, right-click the "Generator"... Read more
[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...
How to reproduce: 1. Open the user's attached "SlowLayout" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Wi... Read more
[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...
How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more
All about bugs
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