Search Issue Tracker

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

-

Dec 08, 2019

-

Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce: 1. Open the attached project ("case_1203897-Onmaku-Burst.zip") 2. Open Test Runner 3. Start "E7.Onmaku.SimfileEdit... Read more

2
votes
Fixed

[Performance Regression] "EditorLoop" takes a significant amount of time...

Profiling

-

Dec 08, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open "1203866" project 2. Open the Profiler and start Recording 3. Enter Play mode 4. Notice the average "Sel... Read more

5
votes
Fixed

TextMeshPro Input Field throws errors in Play Mode

Package: TextMeshPro

-

Dec 08, 2019

-

Version/s: 3.0.0-preview.1

How to reproduce: 1. Open attached project "Case_1203865" and load "SampleScene" 2. Open the Console window and enter Play Mode 3. ... Read more

0
votes
Duplicate

ScriptableObject using SerializeReference loses reference to the instanc...

Asset - Importers

-

Dec 08, 2019

-

Version/s: 2019.3.0a2, 2019.3.0f1, 2020.1

How to reproduce: 1. Open attached project ("SerializeReferenceBug.zip") 2. In Project window right-click menu->Create->ScriptableOb... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

0
votes
Fixed

Performance drop when Canvas has multiple grids

uGUI

-

Dec 07, 2019

-

Version/s: 2019.2.13f1, 2019.2.15f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Sudoku 2020_2019.2.zip" 2. Open scene "Game" 3. Build it on Android 4. Launch ... Read more

0
votes
Fixed

[Android] Larger apk file when Using ASTC Texture compression

Texture

-

Dec 07, 2019

-

Version/s: 2018.3.14f1

ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more

0
votes
By Design

[OS X] Unix executable inside build's .app package derives its name from...

MacOS

-

Dec 07, 2019

-

Version/s: 2019.2.0a4, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more

0
votes
Fixed

[OpenGLES3] Shader using bitfield extract fails to compile when using Op...

OpenGL

-

Dec 07, 2019

-

Version/s: 2018.4, 2018.4.12f1

Reproduction steps: 1. Download and open the attached project "1203708.zip" 2. Open Player settings (Edit -> Project Settings -> Pla... Read more

0
votes
Fixed

[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...

Package: Probuilder

-

Dec 06, 2019

-

Version/s: 4.1.0

Steps to reproduce: 1. Open the provided project "case_1203685-Level_Designing.zip" 2. In the Probuilder toolbar select "New Poly Sh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.