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[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce: 1. Open the attached project ("case_1203897-Onmaku-Burst.zip") 2. Open Test Runner 3. Start "E7.Onmaku.SimfileEdit... Read more
[Performance Regression] "EditorLoop" takes a significant amount of time...
Reproduction steps: 1. Open "1203866" project 2. Open the Profiler and start Recording 3. Enter Play mode 4. Notice the average "Sel... Read more
TextMeshPro Input Field throws errors in Play Mode
How to reproduce: 1. Open attached project "Case_1203865" and load "SampleScene" 2. Open the Console window and enter Play Mode 3. ... Read more
ScriptableObject using SerializeReference loses reference to the instanc...
How to reproduce: 1. Open attached project ("SerializeReferenceBug.zip") 2. In Project window right-click menu->Create->ScriptableOb... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
Performance drop when Canvas has multiple grids
Steps to reproduce: 1. Open user's attached project "Sudoku 2020_2019.2.zip" 2. Open scene "Game" 3. Build it on Android 4. Launch ... Read more
[Android] Larger apk file when Using ASTC Texture compression
ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more
[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps: 1. Download and open the attached project "1203708.zip" 2. Open Player settings (Edit -> Project Settings -> Pla... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce: 1. Open the provided project "case_1203685-Level_Designing.zip" 2. In the Probuilder toolbar select "New Poly Sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform