Search Issue Tracker
[GraphView] Graph Inspector window sticks to the mouse cursor on changin...
-Graph Inspector window sticks to the mouse cursor on changing any dropdown value in Node settings.-Workaround: Click anywhere to de... Read more
[Windows] Editor doesn't exit after making a build in Batch-mode when us...
How to reproduce:1. Download and extract the attached project "case_1297000-Project.zip"2. Open up a command prompt window3. Write t... Read more
Multiple errors in the Console log when having Visual Effect Graph 8.3.1...
How to reproduce:1. Open a new HDRP project2. Install the "Input System" package in the Package Manager (Window -> Package Manage... Read more
[UX] The Graph Inspector window jitters when it is clipped and the SG wi...
Repro steps:1. Create any ShaderGraph asset and open it.2. Make sure the Graph Inspector window is visible3. Resize the Shader Graph... Read more
[VFX] SRP Batcher issues with VFX Shadow-casters
SRP Batcher affects VFX shadows. Repro steps:1. Import the attached package in a VFX-enabled project (HDRP or URP)2. Observe the mis... Read more
[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...
Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more
[IMGUI] Icons of the Editor Tool is distorted and Tooltip is missing
[IMGUI] Icons of the Editor Tool is distorted and Tooltip is missing The icon of the Editor Tool is distorted (blurred) and Tooltip ... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more
Physics.CapsuleCast ignores Mesh Collider when Z-axis of the Capsule mat...
Reproduction steps:1. Open user attached project "CapsuleCast Ignores Mesh Collider.zip"2. Enter Play Mode3. Open Scene View4. Look ... Read more
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:1. Create a Virtual Machine2. Open Unity and add any script to any GameObject3. Open that script with Visual Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes