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0
votes
Fixed

Adaptive Performance Package Warning with .net 3.5 profile

Package: Adaptive Performance

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Jan 16, 2020

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Version/s: 1.0.0

Resolved https://ono.unity3d.com/unity/unity/pull-request/100365/_/adaptive-performance Read more

0
votes
Fixed

Error in the Adaptive Performance Samsung Package

Package: Adaptive Performance

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Jan 16, 2020

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Version/s: 1.0.1

Resolved https://ono.unity3d.com/unity/unity/pull-request/100365/_/adaptive-performance Read more

0
votes
Fixed

[Input System] User can name InputAction asset and Action Map the same, ...

Package: Input System

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Jan 16, 2020

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Version/s: 1.0.0

[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the in... Read more

0
votes
Won't Fix

[UNET] NetworkManager.ClientChangeScene is called when loading a scene w...

Networking

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Jan 16, 2020

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the submitted project 2. Build and run the project 3. Notice the text field that appears 4. Open the Loadi... Read more

0
votes
Fixed

[HDRP] HDRP LOD input fields invert and overlap text when making the win...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 7.1.1

1. Create a new project. 2. Install HDRP through the Package Manager. (Window -> Package Manager) 3. Create a new HDRP Asset. (Asset... Read more

0
votes
Won't Fix

Settings in the Lighting Settings window are not automatically updated w...

Progressive Lightmapper

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Jan 16, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open user-submitted project (LightmapParameters) 2. Open the Lighting Settings window 3. In the Mixed Lighting ... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more

0
votes
Fixed

Editor crashes on TreeRenderer::TreeUpdated when entering Play mode

Terrain

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Jan 16, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project "case_1212021.zip" 2. Load the "Forest_tansel" scene 3. Enter Play mode -- Observe th... Read more

0
votes
Postponed

HDR Textures become pixelated when compressing them with RGB(A) Compress...

Android

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

Steps to reproduce: 1. Open user's attached project "dsf.zip" 2. Navigate to Project -> Assets and click "ss_raw_compressed.hdr" 3. ... Read more

0
votes
Fixed

[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...

Physics2D

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Jan 16, 2020

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Version/s: 2017.1.5f1, 2017.4.34f1, 2018.1.9f2, 2018.2.21f1, 2018.4.13f1, 2019.1.14f1, 2019.2.18f1, 2019.3.0f6, 2020.1.0a19, 2020.1.0a20

Steps to repro: 1. Open attached project 2. Hierarchy > 2D Object > Sprite 3. Inspector > Add component > Polygon Collider 2D 4. Ins... Read more

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