Search Issue Tracker
Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...
How to reproduce:1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project2. Enter Play Mode and wait3. Obse... Read more
Having the custom brush menu open with custom brush texture set to "none...
For Raise or Lower Terrain, only the last click will undo. The rest won't. Repro steps:1. Open SampleScene2. Select the terrain3. Ch... Read more
Prefab property's displayed value does not update when modified by a script
How to reproduce:1. Open attached 'project-1170729.zip' project2. In Hierarchy window select 'Box' and inspect its ID value3. In Ass... Read more
[Terrain] Clicking on "Terrain Settings" throws NullReferenceException
"NullReferenceException: Object reference not set to an instance of an object UnityEditor.TerrainInspector.ShowRenderingLayerMask (S... Read more
Custom Inspectors OnDisable still called after Asset has been deleted
Discovered in case 1158222. Steps to Reproduce : Download the attached project Open the InspectorWindow and ensure it remains visibl... Read more
[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...
To reproduce:1. Open attached project "ShaderTest copy.zip", scene Start2. Build and Run the project3. Observe the model in built ap... Read more
[XR][WindowsMR] Development console is in incorrect position in Window M...
Steps to reproduce:1. Download 1170685_repro.zip and open "SampleScen" scene2. Switch platform to UWP3. Enable XR in player settings... Read more
Creating a new asset with a filename that includes multi-byte Unicode ch...
1) In the Project, create a new Material asset with the following filename: がぎぐげごばびぶべぼぱぴぷぺ2) Notice that when the asset is created t... Read more
Increased input lag / delay in Standalone build when having low frames p...
How to reproduce:1. Open attached project "DXGI Flip test.zip" and scene "SampleScene"2. Open Standalone (attached in the project di... Read more
[AssetBundles] Sprite asset is built into the wrong AssetBundle
Reproduction steps:1. Open "texturetest.zip" project2. "Build" -> "AssetBundle"3. Open the "...\project folder\build" folder4. Us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved