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0
votes
Won't Fix

[Animation] MissingReferenceException thrown when "Layers" dropdown is s...

Animation

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Jun 12, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a15

When "New Animator Controller" is deleted and hide the "Layers" and "Parameters" panel in the "Animator" window after that selecting... Read more

5
votes
Fixed

In game UI element under mouse is reset whenever an element moves

UI Toolkit

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Jan 15, 2021

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Version/s: 2019.3.0b9

When using UI Toolkit for in-game UI and previewing in the game view, the element under mouse gets reset every time another element ... Read more

0
votes
By Design

Subsequent Tests fail when MonoBehavior stops the Editor

Unity Test Runner

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Jan 28, 2022

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Version/s: 2019.3.5f1, 2019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more

0
votes
Fixed

Crash on Shader::FindPropertyIndex when changing Material's Shader to St...

Shader System

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Jan 09, 2021

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Version/s: 2019.3.0b5, 2019.4.12f1, 2020.1.0a6, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "1304931"2. Open scene "SampleScene"3. In the Hierarchy, select "Cube"4. In the Inspecto... Read more

4
votes
Won't Fix

Animations do not play completely/get stuck when FPS/frame rate is low

Animation

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Nov 19, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more

1
votes
Fixed

[Serialization] Editor crashes when changes are made in prefab/ applied ...

Serialization

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Nov 27, 2019

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Version/s: 2019.3.0f2

Editor crashes when changes are made in prefab/ applied to MonoBehaviours with SerializedReference objects. Refer the attached video... Read more

0
votes
Fixed

EventSystem GameObject is not created when creating a UI GameObject and ...

Scene Management

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Nov 21, 2019

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Version/s: 2018.3.0a6, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Create a new project or open an existing one2. Create any UI GameObject3. Save the automatically created EventSy... Read more

6
votes
Fixed

[Performance Regression] Focusing and interacting with Clip Inspector in...

Inspector Framework

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Nov 02, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2019.3.0b9, 2020.1.0a1

Steps to reproduce:1. Open the attached project ("1195759.zip")2. Select the "Minecrafy.fbx" file in the Project window3. Click on a... Read more

0
votes
Fixed

AssetBundle.Contains does not find assets when bundles are built using C...

Asset Bundles

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Jun 04, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1253270-ContainsBug.zip")2. Build asset bundles (Build > AssetBundles: Sta... Read more

0
votes
Fixed

NullReferenceException is thrown and Animator State Machine disappears w...

Animation

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Mar 19, 2020

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Version/s: 2019.2.0a11, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Steps to reproduce:1. Open the attached project (case_1228989.zip)2. Select the "Test" GameObject3. Open the Animator window (Window... Read more

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