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The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...
How to reproduce: 1. Open the attached project "case_1374782.zip" 2. Open Scene "SampleScene" 3. In the Hierarchy window drag "inner... Read more
[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode
Reproduction steps: 1. Create a new HDRP Project 2. Open Build Settings window in File > Build Settings 3. Turn on Autoconnect Profi... Read more
FileSystemWatcher throws debug assertion error when building with IL2CPP
Reproduction steps: 1. Open the attached project 2. Go to Edit -> Project Settings -> Player 3. Set "Scripting Backend" to IL2CPP 4.... Read more
Data size for different pixel format textures error is thrown when copyi...
How to reproduce: 1. Open the user's "CopyTextureBug1088882" attached project 2. Enter the Play Mode 3. Observe the Console log Exp... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more
Editor and Player crashes on Build when the built scene contains lists c...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Build and ... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps: 1. Create a new Unity project 2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI Documen... Read more
Text is not pre-selected from previous search query when reopening Searc...
Reproduction steps: 1. Create and open a new project 2. Open the Search All window (Command+K / Ctrl+K). 3. Type anything in the sea... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps: 1. Open project "UWPChangeCurrentCulture.zip" 2. Open Scene "SampleScene" 3. Open Build settings window in File ... Read more
Normal Map of Prefab with negative scale is inverted when rendered in th...
How to reproduce: 1. Open the attached project (ScaleTest.zip) 2. Open scene OpenThisScene 3. Go to the Game view 4. Observe the thr... Read more
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