Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2020.3.10f1c1
2021.1
2021.2
2022.1
Issue ID
1374449
Regression
No
Data size for different pixel format textures error is thrown when copying Textures using CommandBuffer.CopyTexture method
How to reproduce:
1. Open the user's "CopyTextureBug1088882" attached project
2. Enter the Play Mode
3. Observe the Console log
Expected result: No error is output in the Console log
Actual result: "The data size for textures with incompatible pixel formats should match" error is thrown
Reproducible with: 2020.3.21f1, 2021.1.26f1, 2021.2.2f1, 2022.1.0a14
Couldn't test with: 2019.4.32f1 (ComputeShader.EnableKeyword method is not available in 2019.4 streams and it follows with user script errors)
Note: Not reproducible on Windows
Comments (1)
-
muppetpuppet
Jul 19, 2023 15:21
This still happens on 2021.LTS+ when will it be fixed, it seems to be tanking perfomance on macOS just spawning this error.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a16