Search Issue Tracker
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones with ... Read more
Import Settings Animation values can not be changed after adding a new A...
Reproduction steps:1. Open the user's attached "AnimationEventBug" project2. Click on Assets/xbot@idle (1).fbx in the Project window... Read more
[Adaptive Performance][UX] Adaptive Framerate or Adaptive Resolution Min...
How to reproduce: 1. Create a new project2. Open Package Manager3. Install Adaptive Performance package4. Open Project Settings ->... Read more
Launching older Unity project with newer version in batchmode crashes on...
Steps to reproduce: 1. Download the attached project (batchmode_test.zip, current project version is 2019.4)2. Execute the following... Read more
[New Input System] IsPressed() function will return true every frame whe...
How to reproduce:1. Have Japanese IME installed2. Open the attached "Keyboard" project3. Open the Scene "SampleScene"4. Enter the Pl... Read more
[Adaptive Performance][UX] Toggles and input fields in Settings are not ...
How to reproduce: 1. Create a new project2. Open Package Manager3. Install Adaptive Performance package4. Open Project Settings ->... Read more
[Adaptive Performance][UX] When the settings view is narrowed "View lice...
How to reproduce: 1. Create a new project2. Open Package Manager3. Install Adaptive Performance package4. Open Project Settings ->... Read more
[Input System] MultiplayerEventSystem throws a warning when more than on...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Observe the... Read more
TextMeshPro Exceptions thrown and text disappears because text has chang...
How to reproduce:1. Open the attached project ("TMProUpgradeBug.zip")2. Notice KeyNotFoundException Expected results: Text is seen i... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit