Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.14f1
2020.2
2021.1
2021.2
Issue ID
1304022
Regression
No
Import Settings Animation values can not be changed after adding a new Animation Event
Reproduction steps:
1. Open the user's attached "AnimationEventBug" project
2. Click on Assets/xbot@idle (1).fbx in the Project window
3. In the Inspector window, in the Animation tab, add an Event
4. Try changing Root Transform Position (Y) Based Upon setting in the Animation tab
Expected result: The value changes
Actual result: The value stays the same
Reproduces on: 2018.4.30f1, 2019.4.18f1, 2020.1.17f1, 2020.2.2f1, 2021.1.0b2, 2021.2.0a1
Notes:
- The issue also reproduces when writing a value or checking/unchecking a checkbox in the Animation tab
- Clicking Apply does not resolve the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment