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Inspector Window provides no preview when .JSON file is selected
How to reproduce:1. Open user-supplied project2. In Project Window > select Assets > AppNavigator.json Expected result: A prev... Read more
Editor crashes with a dependency to JackAudio plugin in Unity 2019
Steps to repro:1. Try to open the project in "External Dependency Crash Regression.zip" -observe the crash Reproduced in: 2019.1.14f... Read more
Entering Isolation Mode throws errors when Hierarchy with multiple Scene...
How to reproduce:1. Open the attached project ("case_1173474")2. Select one of the Cubes in the Scene3. Enter Isolation Mode (by def... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more
[Linux] Sticky Keys do not work in the Editor
How to reproduce:1. Open the attached project 'ctrl_test.zip'2. Make sure Sticky Keys are on3. Enter Play mode4. Press Left Control ... Read more
Cloth performance drops when increasing the number of GameObjects with C...
How to reproduce:1. Open the attached project (case_1173457.zip)2. Enter Play Mode3. Set the "Active" Cloth slider to 2 > observe... Read more
[Hub] Hub resets the Environment Variable path
Reproduction steps:1. Open "Environment Variables..." -> "New..."2. Set "Variable name" to "HOME" and "Variable value" a differen... Read more
[Win7] Silent Crash when Video Player plays .avi video that has video = ...
How to reproduce:1. Open attached project(testVideo.zip)2. Check if one script that is attached to Main Camera is enabled3. Enter th... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce:1) Create a new project2) Add a Burst package to project3) Build a windows player Result: You get errors that Burst Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved