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1
votes
Fixed

[HDRP] First baked reflection probe contain blue indirect lighting after...

Package: Scriptable Render Pipeline Core

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Feb 11, 2021

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Version/s: 10.2.2

Jira: https://jira.unity3d.com/browse/GFXGI-493 Reproduction:1) Update the projects manifest file to point to your SRP folder (also ... Read more

5
votes
Postponed

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

0
votes
Won't Fix

"InvalidProgramException: Invalid IL code in SpawnerSystem" error when e...

Package: Entity Component System (ECS)

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Feb 11, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps:1. Open the user's attached project and Scenes/Shooting scenario/Shooting scene2. Enter the Play mode3. Observe t... Read more

0
votes
Fixed

[URP] Increasing the amount OF real-time lights breaks GPU Instancing

Package: Scriptable Render Pipeline Universal

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Feb 11, 2021

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Version/s: 12.0.0

Repro steps:1. Open the attached project "LightingTest.zip"2. Build and Run on Quest3. Attach the Frame Debugger4. Observe 4 draw ca... Read more

0
votes
Duplicate

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Asset - Importers

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Feb 11, 2021

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Version/s: 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more

0
votes
Fixed

[ShaderGraph] Custom function node is deleted when deleting Source file ...

Package: Shader Graph

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Feb 11, 2021

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Version/s: 7.5.1

Reproduction steps:1. Open the user's attached project2. In the Project window, open Test.shadergraph3. Select Custom Function node ... Read more

0
votes
Fixed

[URP] Shader precision is reduced to half when ScriptableRenderFeature c...

Package: Scriptable Render Pipeline Universal

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Feb 11, 2021

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Version/s: 10.2.0

How to reproduce:1. Open the attached "1313942_Repro" project2. Open the Test Runner (Window->General->Test Runner)3. In the T... Read more

1
votes
By Design

Assets are reimported when AssetPostprocessor class is renamed

Asset - Importers

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Feb 11, 2021

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Version/s: 2020.2.0a1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Navigate to Editor/Folder1 and open TestPostProcessor2 script3. Change the ... Read more

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