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UIElements Runtime package ScrollView is repainted differently when it h...
Reproduction steps: 1. Open user's attached project "ScrollView" and scene "SampleScene" 2. Enter Play Mode 3. Press "K" key a few t... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce: 1. Open User-supplied project 2. Build on Android/iOS Expected: the build succeeds Actual: the build fails due ... Read more
AssetDatabase.SaveAssets() throws an Exception "The specified path is no...
How to reproduce: 1. Open the attached SaveAssetsCrash.zip 2. Enter the Play mode 3. Open "SaveAssetsCrash" window under Test/SaveAs... Read more
Collaborate summary does not delete itself after publishing
How to reproduce: 1. Create new project 2. Open Edit -> Project Settings -> Services 3. Select any organization and click "Create p... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more
Text of changed prefab variant values is blurry when using Verdana Edito...
How to reproduce: 1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080) 2. Open the att... Read more
DllImports get stuck in error loop when a combination of static construc...
How to reproduce: 1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip") 2. After the project is opened, ... Read more
Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project 2. Click on the "Directional Light" Gam... Read more
[Android] GSL MEM ERROR crash when rendering Materials which are using 8...
To reproduce: 1. Open the "Empty Repo Upload.zip" project 2. Open the "SampleScene" 3. Delete the "8k Cubes" prefab 4. Create 2 cube... Read more
UI Elements Runtime font not rendered correctly in linear
In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case: https://forum.unity.com/thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes