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[HDRP] DXR Assigning normal map 8k texture
1) Change manifest to point to SRP 2) Open Street scene 3) Notice the shadows are blocky Try removing 8k normal map or reducing the... Read more
ScriptableObject's mainObjectFileID is reset when duplicating it to anot...
Reproduction steps: 1. Open attached project "ScriptableObject" 2. In the Project window,right-click on "Data", select "Show In Expl... Read more
[HDRP] Dropdown icon of "Low", "Medium" & "High" properties doesn't work...
"Low", "Medium" & "High" properties dropdown icon not clickable under the "Lighting Quality Settings" in the Inspector, refer the at... Read more
[Shader] "Failed to compile" dropdown item appears on clicking Shader dr...
"Failed to compile" dropdown item appears on clicking Shader dropdown. On clicking on it all shaders are listed down under Fail to c... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more
[Linux Hub] Installing modules to Editors via Hub fails if cpio is not p...
How to reproduce: 1. If you have 'cpio installed' at /bin/cpio, remove it by typing `sudo apt-get remove cpio` into your Terminal 2.... Read more
Crash in physx::Dy::SolverCoreGeneralPF::solveVParallelAndWriteBack on c...
How to reproduce: 1. Open tester-attached project (Physx_Crash.zip) 2. Open the 'CrashScene' and enter Play Mode 3. Select the 'Ramp... Read more
[Android] Terrain tiles not rendered correctly on Android devices with A...
Steps to reproduce: 1. Open user's attached project "TerrainInstancingBug.zip" 2. Build it on Android 3. Notice the Terrain is Rende... Read more
Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...
Reproduction steps: 1. Open the attached project ("1220788.zip") 2. Open "Earth 2" Scene 3. Enter Play mode Reproducible on: 2019.3... Read more
Collison fails when moving at a raised Terrain
Steps to reproduce: 1. Open QA-supplied project ("TerrainCollision.zip") 2. Open and play Scene ("Main") 3. Go forward (W) until you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled