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A user gets "Sorry... that page seems to be missing!" when opens referen...
Steps to reproduce: Create a new 2D project Go to the "Inspector" tab and click "Add Component" Find and add the "Tracked Pose Drive... Read more
Some text setting changes don't update until after Save in UI Builder
Steps to reproduce: Open attached project in an affected version. Open UI document NewUXMLTemplate.uxml. Click on "Label" in Hierarc... Read more
"Exception thrown during SubScene import" message along with "InvalidOpe...
Reproduction steps:1. Open the attached "repro_IN-91296" project2. Open the "Assets/_Project/Scenes/Game.unity" Scene3. Open the "Pr... Read more
[VFX Graph] GpuEvent Strip and Instancing issue
Steps to reproduce: import the provided unity package open the scene named VFXG_BugRepro_Strip_GpuEvent_instancing observe the VFX i... Read more
Green success icon in the "Connecting Players" section is poorly visible...
Steps to reproduce: Create a project Go to Window -> Multiplayer ->Multipayer Center Select game specifications Click the "Ins... Read more
[ShortcutManager] The modifier key (ALT, CTRL, SHIFT) are not activated ...
How to reproduce:1. Create and open a new project2. Open Edit > Shortcuts3. Focus on the Shortcuts window (do not press any keys ... Read more
GameObject has a blue tint when iOS platform is selected
Reproduction steps:1. Open the attached “ShadingIssue” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Build Profiles ... Read more
Assigning graphs on prefabs does not work
Steps to reproduce: Create and open an empty project and install com.unity.behavior Create a behavior graph (Assets > Create >... Read more
[URPRenderPipelineConverter] No message in the Console after the success...
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
[URPRenderPipelineConverter] Not upgrading the Legacy material
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open