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[Mobile][SRP][URP] CommandBuffer.SetRenderTarget doesn't work
Steps to reproduce:1. Open the user's attached project "RenderTargetTest.zip"2. Build on Android3. Open the app Expected results: Sp... Read more
[Android][URP] Render artifacts are visible or the mesh is not visible w...
Repro steps:1. Open attached project "repro_1281854"2. Add URP3. Build and Run on Android4. Enable the Overlay Camera with a button ... Read more
GameObjects are not visible after entering Play Mode when calling the Co...
How to reproduce:1. Open the attached project's Scene labeled "New Scene"2. Observe the Cubes in the Game View3. Enter the Play Mode... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments)2. Open the scene SCENE_NAME3. Convert the project to use URP... Read more
[XR][URP][Vulkan] When rendering in multiview and post processing is ena...
DescriptionWhen a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sample... Read more
[URP] [Gles3] [Android] Opaque objects are not rendered correctly when O...
Steps to reproduce: 1) Download attached project2) Make sure that Gles3 is the only Graphics API in the list3) Select URP asset and ... Read more
[iOS][URP] Black & white artifacts appear on GameObject when Material co...
How to reproduce:1. Open the attached 'URP-iOS-issue.zip' project2. Open 'SampleScene' Scene and observe the Scene View3. Go to File... Read more
SerializedProperty m_ConverterStates console error appears when trying t...
Repro:- Start a project in 2022.1, any template- Go to Window -> Rendering -> Render Pipeline Converter- Pick Convert Built-in... Read more
URP Assets, set in Graphics Settings on Runtime are not taken into accou...
To reproduce:1. Open the attached project;2. Open ShaderVariantTool: Window> ShaderVariantTool;3. Make sure "level1" URP asset is... Read more
[URP] Light 2D Normal Maps Quality gets disabled when entering the Play ...
How to reproduce:1. Open the attached "1334612_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "2D Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved