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"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce:1. Open project "NormcoreAssemblyUpgrade.zip"2. Go to Assets>Plugins3. Select a Plugin and right click>Reimpo... Read more
[HUB 3][HUB 2][Win11] It's not possible to Uninstall Editor with all of ...
To reproduce:1. Open Unity Hub and Install 2021.2.1f1 with all of its Modules2. Open project on the newly installed Unity version an... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:1. Open the attached project "testUrpMysql.zip"2. Change the Scripting API to IL2CPP (Edit -> Project Settings... Read more
Rect Transform edge position changes when Pasting As Child on a differen...
Reproduction steps:1. Open user attached project ("UnityCanvasIssue.zip")2. Open SampleScene3. Select "GameObject" and "Image" in th... Read more
Crash when applying material to mesh
Reproduction steps:1. Open the user's attached project2. Add a new mesh to any scene and apply any material from 'BetterLitShader/Ex... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce:1. Create an empty project, then close it2. Download and extract the attached "somePackage.unitypackage" into the... Read more
Particle System uses incorrect Transform Matrices for Motion Vectors whe...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Game vi... Read more
ArticulationBody.maxLinearVelocity doesn't limit velocity when forces ar...
How to reproduce:1. Open the user's attached project2. Open scene TestScene3. Press the Play button and observe the Console Expected... Read more
Property drawers do not always update height correctly when expanded via...
How to reproduce:1. Open the attached “SerializedPropertyTest” project2. Select the “TestList” asset3. Expand the “Value” foldout in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene