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Shader pass overridden by fallback when using "UsePass" directive
Reproduction steps: 1. Open the attached “repro_IN-72668“ project 2. Open the “/Assets/Scenes/SampleScene.unity“ 3. Open either the ... Read more
Player fails to build when building to “C:/Program Files/Build” on Windows
How to reproduce: 1. Open the “the floor is lava” project 2. Open the “SampleScene” 3. Build the Player to “C:/Program Files/Buil... Read more
[macOS] Splash screen doesn't display progress in the dock
Older versions of unity would display progress in the dock. The new fancy splash screens don't do this on macOS. *Steps to reprod... Read more
UI Builder Spacing/Border widgets are missing labels
*Steps to reproduce:* 1. Open the UI Builder 2. Add and select a VisualElement 3. Notice the Spacing and Border widgets are... Read more
[macOS][menubar] macOS soft crashes when searching and browsing for disa...
*Steps to reproduce:* 1. Start the Unity editor with an empty project 2. Click on the "Inspector" window (to make sure the ite... Read more
Canvas position changes when changing Render Scale and Render Graph is e...
How to reproduce: 1. Open the user-attached project “RenderScaleTest” 2. Open the “New Scene” scene 3. Under the “PC_RPAsset” As... Read more
All the tests with the same name as the selected test is run when they a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Test Runner window (Window > General > Test Runner), enable “P... Read more
Shadow flickering occurs when 16:10 aspect ratio is enabled and the "Ren...
Reproduction steps: 1. Open the “repro_IN-72649“ project 2. Open the “/Assets/Scenes/SampleScene.unity” 3. In the “/Assets/Settin... Read more
GameObject continues to increase in scale when the Animation layer's Ble...
How to reproduce: 1. Open the “IN-72507_repro“ 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: “Body“ GameObject... Read more
[Optional] RefRO<T> always returns false when T is a Tag Component
How to reproduce: 1. Open the user-attached project “EcsPlayground” 2. Open the “Bug” scene 3. Enter the Play Mode 4. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object