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Fixed

Fixed in 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Votes

0

Found in

6000.2.0a1

6000.3.0b2

6000.4.0a1

Issue ID

UUM-117230

Regression

No

WebGPU errors with APV Lighting Scenario Blending

-

Steps to reproduce:

  1. Enable APV Lighting Scenario Blending
  2.  
  3.  

Actual results: 
Error that the ComputePipeline failed because of texture format mismatch between the BindGroupLayout and the Shader.

Expected results: 

It should work similarly to other platforms.

Reproducible with versions: 

Not reproducible with versions: 

Can’t test with versions: 

Tested on (OS): 

Notes:

  •  
  1. Resolution Note (fix version 6000.4.0a1):

    Fix errors with WebGPU and APV Lighting Scenario Blending

  2. Resolution Note (fix version 6000.3.0b3):

    Fix for WebGPU errors when using APV Lighting Scenario Blending

  3. Resolution Note (fix version 6000.2.6f1):

    Fix for WebGPU errors when using APV Lighting Scenario Blending

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