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Fixed
Fixed in 6000.2.6f1, 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
6000.2.0a1
6000.3.0b2
6000.4.0a1
Issue ID
UUM-117230
Regression
No
WebGPU errors with APV Lighting Scenario Blending
Steps to reproduce:
- Enable APV Lighting Scenario Blending
Actual results:
Error that the ComputePipeline failed because of texture format mismatch between the BindGroupLayout and the Shader.
Expected results:
It should work similarly to other platforms.
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
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Resolution Note (fix version 6000.4.0a1):
Fix errors with WebGPU and APV Lighting Scenario Blending
Resolution Note (fix version 6000.3.0b3):
Fix for WebGPU errors when using APV Lighting Scenario Blending
Resolution Note (fix version 6000.2.6f1):
Fix for WebGPU errors when using APV Lighting Scenario Blending