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Fixed

Fixed in 6000.3.0b3, 6000.4.0a1

Votes

0

Found in

6000.3.0a5

6000.4.0a1

Issue ID

UUM-117227

Regression

No

SDF text shows artifacts when seen with a perspective transform (world-space)

-

*Steps to reproduce:*
# Create a custom shader with only the branch node
# Use it in a world-sapce shader
# Add a UIDocument showing a text with this shader
# Observe the document in the scene view with a camera set in perspective mode, making sure it's seen at an angle

*Actual results:* 

UI seems to ahve some noise

*Expected results:* 

No noise should be visible

*Reproducible with versions:* Windows DX11/12

*Not reproducible with versions:* Metal

 

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