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Fixed
Fixed in 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
6000.3.0a5
6000.4.0a1
Issue ID
UUM-117227
Regression
No
SDF text shows artifacts when seen with a perspective transform (world-space)
*Steps to reproduce:*
# Create a custom shader with only the branch node
# Use it in a world-sapce shader
# Add a UIDocument showing a text with this shader
# Observe the document in the scene view with a camera set in perspective mode, making sure it's seen at an angle
*Actual results:*
UI seems to ahve some noise
*Expected results:*
No noise should be visible
*Reproducible with versions:* Windows DX11/12
*Not reproducible with versions:* Metal
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