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XsdDataContractExporter throws NotImplementedException when running a UW...
How to reproduce:1. Open the attached project "XsdDataContractRepro.zip"2. Open File>Build Settings...3. Switch Platform to UWP4.... Read more
Hover gets stuck when using touch and setting the button display to none...
Reproduction steps:1. Open the user's attached project2. Open "Assets/t" scene3. Enter Play Mode4. Make sure Game view is set to Sim... Read more
PlayerPrefs.GetFloat returns wrong values when used in UWP Build
How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more
Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking ...
How to reproduce:1. Open the attached user project2. Open Scene “ISS_LightBakeTest“ (Assets/Scenes)3. Bake the Lightmap (Window >... Read more
Parenting rescales objects when using SetParent multiple times
Reproduction steps:1. Download the project from Google Drive and open it2. Connect Quest device with Oculus Air Link and Press the P... Read more
Animations cause nondeterministic results when building asset bundles
Reproduction steps:1. Extract the attached project zip file named "1278393_BundlesIndeterminism (3).zip" [the google drive link, not... Read more
Errors thrown in the Console window when Decal Renderer Feature is enabled
How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more
[Android][URP] Decal shaders aren't rendered when building in batchmode ...
Reproduction steps:1. Open the user's attached "DecalSample.zip" project2. Go to Builder > Build > Android_WithBundle3. On And... Read more
Texture clamp mode isn't respected when importing FBX with embedded text...
Reproduction steps:1. Open the user's attached project2. Import "cat_03_clamp" with embedded "clamp" texture Expected result: FBX im... Read more
Scene lights' brightness lower when additively loading scenes
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene_1“ (Assets/Scenes)3. Enter Play Mode4. Press the “Switc... Read more
All about bugs
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