Search Issue Tracker
Fixed in 2023.3.0a12
Fixed in 2022.3.23f1, 2023.2.X, 2023.2.18f1, 2023.3.X
Votes
0
Found in
2021.3.10f1
2022.1.17f1
2022.2.0b8
2022.3.18f1
2023.1.0a11
2023.2.0a1
Issue ID
UUM-14679
Regression
No
Errors thrown in the Console window when Decal Renderer Feature is enabled
How to reproduce:
Open the attached project "Bear It.zip"
Expected results: No errors in the Console window
Actual results: There are errors thrown in the Console window
Reproducible with: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Could not test with: 2020.3.39f1
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 2023.3):
URP Renderer Features are now ignored if they are color dependent and drawing to an offscreen depth camera target.
Resolution Note (fix version 2023.2):
Fixed depth only cameras trying to render renderer features which requires depth. They will now be skipped instead of throwing an error.
Resolution Note (fix version 2022.3.23f1):
Renderer Features from URP no longer runs if they require color for a depth only target.