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0
votes
Active

Importing .obj file of ~500Mb in size freezes when using operating syste...

Asset-Importers

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Mar 05, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.1.0a10, 2021.1.0b5

Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more

0
votes
By Design

[iOS] IL2CPP build fails due to KeyNotFoundException in a networking dll

IL2CPP

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Mar 05, 2021

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Version/s: 2018.4, 2019.4, 2020.1.1f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("1319469.zip")2. Go to Player Settings (Edit -> Project Settings... -> Player... Read more

0
votes
By Design

Single side faced GameObjects casts harsh shadows when the lighting was ...

Shadows/Lights

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Mar 05, 2021

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Version/s: 2020.1.0a24, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce:1. Open the attached "1319464_Repro" project2. Open the Scene "Samp... Read more

0
votes
Fixed

[URP] [Universal Renderer] Post-processing doesn't enable when PostProce...

Package: Scriptable Render Pipeline Universal

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Mar 05, 2021

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Version/s: 11.0.0

On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more

0
votes
Fixed

OnTransformChildrenChanged doesn't get called in the Edit mode when drag...

Scene Management

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Mar 05, 2021

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Version/s: 2019.4, 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more

2
votes
Fixed

Building projects with IL2CPP scripting backend on Windows fail due to f...

IL2CPP

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Mar 05, 2021

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Version/s: 2021.2.0a8

Steps to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Attempt to build the project... Read more

1
votes
Duplicate

[iOS] SystemInfo.systemMemorySize returns negative values

iOS

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Mar 05, 2021

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Version/s: 2019.4.20f1

Steps to reproduce:1. Open the project attached by the user2. Build and deploy the project to a device Expected result: SystemInfo.s... Read more

0
votes
Not Reproducible

[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...

Mobile

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Mar 05, 2021

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Version/s: 2019.4.20f1

Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more

0
votes
Fixed

Editor crashes when loading a scene from a runtime-updated Addressables ...

Package: Addressables

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Mar 05, 2021

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Version/s: 1.17.5-preview

How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more

0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray&lt;T&gt; implements IEnumerable&lt;T&gt; allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more