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1
votes
Active

Building Addressable Assets duplicates built-in shaders across all bundles

Package: Addressables

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Feb 22, 2021

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Version/s: 1.16.13

How to reproduce:1. Open the users attached "TextureBug.zip" project2. Build the assets (Window -> Asset Management -> Address... Read more

0
votes
Won't Fix

Mouse Clicks are not being registered in multiple Displays in Play Mode

Windows

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Feb 22, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2021.1, 2021.2

Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Open Scene 'SampleScene'3. Enter Play Mode4. Try clicking ... Read more

0
votes
Fixed

[Core] UnitySynchronizationContext shouldn't call Debug.Log directly whe...

Scripting

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Feb 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open attached project "StartException" and scene "SampleScene"2. In Project window, open and observe Assets/Test... Read more

0
votes
Fixed

The Font tag stops working when the quotes are not used in the tag and t...

Package: TextMeshPro

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Feb 22, 2021

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Version/s: 2.1.3

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > TextCausesIssue4. En... Read more

0
votes
Not Reproducible

"Profiler Modules" dropdown list doesn't close when clicking on the drop...

Linux

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Feb 22, 2021

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Version/s: 2021.1.0a4, 2021.2.0a4

How to reproduce:1. Create a new project2. Press Ctrl+7 to open the "Profiler" window3. In the top left of the window click to open ... Read more

0
votes
Fixed

World Space Canvas is not rendered to the Render Texture on build when C...

Camera

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Feb 22, 2021

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Version/s: 2019.3.0a3, 2019.4, 2019.4.20f1, 2020.2, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "ui_rendertex_build_test.zip"2. Load the "SampleScene"3. Build and Run the p... Read more

0
votes
Duplicate

Unapplied import settings popup is not thrown when entering Play mode an...

Inspector Framework

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Feb 22, 2021

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Version/s: 2019.4.20f1, 2020.2.6f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "RiggingTesting - Copy.zip"2. Select "lowpolyCowboy" in Project window3. Change "Scale F... Read more

0
votes
Fixed

Sprites are culled too early/late when the pivot is off center in Tiny.2...

Package: Tiny Editor

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Feb 22, 2021

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Version/s: 0.32.0-preview.54

How to reproduce:1. Open the user's attached "Tiny_SpriteCullBug" project2. Select the "Win-DotNet" for Windows or "MacOS - DotNet" ... Read more

0
votes
By Design

Material properties are not overridden when the GameObject has a Mask Co...

uGUI

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Feb 22, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "MaskMaterialDoesntWork.zip" project2. Open the "SampleScene" Scene3. Select the "TRY T... Read more

0
votes
Fixed

Editor crashes when opening project with Gaia

Asset - Database

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Feb 22, 2021

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Version/s: 2018.4, 2018.4.32f1

Reproduction steps:1. Open user attached project Expected result: The project loadsActual result: The project crashes Reproducible w... Read more

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