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Building Addressable Assets duplicates built-in shaders across all bundles
How to reproduce:1. Open the users attached "TextureBug.zip" project2. Build the assets (Window -> Asset Management -> Address... Read more
Mouse Clicks are not being registered in multiple Displays in Play Mode
Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Open Scene 'SampleScene'3. Enter Play Mode4. Try clicking ... Read more
[Core] UnitySynchronizationContext shouldn't call Debug.Log directly whe...
How to reproduce:1. Open attached project "StartException" and scene "SampleScene"2. In Project window, open and observe Assets/Test... Read more
The Font tag stops working when the quotes are not used in the tag and t...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > TextCausesIssue4. En... Read more
"Profiler Modules" dropdown list doesn't close when clicking on the drop...
How to reproduce:1. Create a new project2. Press Ctrl+7 to open the "Profiler" window3. In the top left of the window click to open ... Read more
World Space Canvas is not rendered to the Render Texture on build when C...
How to reproduce it:1. Open the user's attached project "ui_rendertex_build_test.zip"2. Load the "SampleScene"3. Build and Run the p... Read more
Unapplied import settings popup is not thrown when entering Play mode an...
Reproduction steps:1. Open attached project "RiggingTesting - Copy.zip"2. Select "lowpolyCowboy" in Project window3. Change "Scale F... Read more
Sprites are culled too early/late when the pivot is off center in Tiny.2...
How to reproduce:1. Open the user's attached "Tiny_SpriteCullBug" project2. Select the "Win-DotNet" for Windows or "MacOS - DotNet" ... Read more
Material properties are not overridden when the GameObject has a Mask Co...
How to reproduce:1. Open the user's attached "MaskMaterialDoesntWork.zip" project2. Open the "SampleScene" Scene3. Select the "TRY T... Read more
Editor crashes when opening project with Gaia
Reproduction steps:1. Open user attached project Expected result: The project loadsActual result: The project crashes Reproducible w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size