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Fixed in 2020.1.X

Votes

0

Found in

2018.4

2019.4

2019.4.18f1

2020.2

2021.1

2021.2

Issue ID

1316677

Regression

No

[Core] UnitySynchronizationContext shouldn't call Debug.Log directly when catching exceptions

Scripting

-

How to reproduce:
1. Open attached project "StartException" and scene "SampleScene"
2. In Project window, open and observe Assets/TestScript.cs
3. Enter Play Mode
4. Observe Console window

Expected result: Exception is logged
Actual result: No exception is logged

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b9, 2021.2.0a6

  1. Resolution Note (fix version 2020.1):

    Fixed in 2021.2.0a7. Fixed exceptions getting logged in some cases where logEnabled is set to false.

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