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NullReferenceException being spammed when Addressables Groups window is ...
How to reproduce:1. Open attached project "test BUILDING and ASSET BUNDLES 2018.4.zip"2. Open Addressables Groups window Expected re... Read more
[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...
How to reproduce:1. Create a new empty project2. Set up the device to work through adb WIFI (how to info is attached in the notes be... Read more
Texture assets do not have a Check Out button
Reproduction steps:1. Create a perforce workspace2. Move the user's attached project inside the workspace3. Open the project4. Confi... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more
EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...
Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more
Resolutions returned by Screen.resolutions differ between Editor and Build
How to reproduce:1. Open the attached project named "Case_1318053"2. Enter Play Mode and observe the Debug.Log messages (All resolut... Read more
[Performance] Adding an empty renderer feature causes URP to do an extra...
When adding any renderer feature to URP, it causes the pipeline to create an intermediate render texture to draw and resolve in a fi... Read more
[XR SDK] Console window is spammed with errors when Orthographic Camera...
Reproduction steps:1. Open the attached "case_1325200_URP.zip" project (or "case_1325200_HDRP.zip")2. Load the "SampleScene"3. Selec... Read more
[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...
How to reproduce:1. Open the user's attached "TerrainTreeLayers.zip" project2. Open the "Outdoors" Scene3. Select the "Light (Trees)... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved