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[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more
IL2CPP does not correctly distinguish between types with equal names fro...
How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more
[tvOS] Visual artifacts are present when Ambient Occlusion is enabled an...
Reproduction steps:1. Open customer's attached project in "dynamicres.zip"2. Build for tvOS and deploy the Xcode project to an Apple... Read more
A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more
[Physics2D] Rotating flipped Rigidbody2D leads to constant rotation
Steps to reproduce:1. Download and open the user's project "Rigidbody2DRotationIssue.zip"2. Enter Play mode with SampleScene active3... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce:1. Download and open the project “AnimatorBug.zip”2. Open SampleScene3. Enter Play mode4. Select “Drop_Ship_Bur_M... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce:1. Open the user's attached project2. Open the Main Scene3. In the Hierarchy focus the OverlapTester GameObject4. O... Read more
Texture Importer Inspector throws errors when a built-in texture inspect...
When a custom inspector targetting Texture2D, Cubemap or Texture3D is present in the project, the texture importer inspector of thes... Read more
[Search] Saving Search Query with system reserved keywords throws UnityE...
In the Search window, On searching for any asset and then saving the Search Query with system reserved keywords throws UnityExceptio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template