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[HDRP] Cant change or read HDRP default settings
1) Open a new 3d project 2) Import HDRP 3) Run the Wizard 4) Edit->Project settings -> HDRP default settings Try to expand any post... Read more
[Feature Request] Load external content catalog, which was compressed to...
Addressables version 1.8.3 introduced option to compress the local content catalog by packing it in an asset bundle. However, when c... Read more
Selection pop-up windows are not focused when opened
How to reproduce: 1. Open user's attached project 2. Select the "Image" GameObject 3. In the Inspector press Add Component 4. When d... Read more
[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...
How to reproduce: 1. Open user's attached "AnimancerDev.zip" project 2. Open "Scene" Scene 3. Enter Play Mode 4. Observe the Game vi... Read more
Title of a window is being rendered large when window is moved around th...
How to reproduce: 1. Create a new project 2. Move a window around to make it dock/undock () (f.g. Game view) Actual: Title of a win... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more
[Asset Bundles] AssetBundle with a Sprite Atlas Variant has a dependency...
Repro steps: 1. Open attached project 2. Main Menu -> Android -> Build Bundles 3. Go to Project folder -> Asset Bundles Actual: The... Read more
Texture icon box opens asset selector window instead of revealing the as...
How to reproduce: 1. Open the attached 'project-1248553.zip' project 2. In the Project Browser select 'New Material' 3. In the Inspe... Read more
[Terrain Tools] Splitting Terrain will occasionally cause a visible seam
When a user Splits Terrain by using the functionality from Terrain Tools, sometimes a seam will appear Repro Steps: 1. Launch Unity... Read more
UV Charts view displays texture artifacts when Scenes are switched
How to reproduce: 1. Open the attached project named "Case_1248503" 2. Open the SampleScene and bake lighting 3. Switch to Scene UV ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects