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72
votes
Fixed

Parent and child nested Scriptable Object Assets switch places when pare...

Asset - Database

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Oct 04, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Download and open the attached project "1189089.zip"2. Create a parent Scriptable Object Asset (Right-click -&gt... Read more

0
votes
Fixed

Crash on Editor exit caused by race condition in Mono

Mono

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Oct 04, 2019

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Version/s: 2018.1

There is a crash in Mono on editor exit ending up with this stacktrace: #0 0x00000139f226a9 in mono_profiler_raise_thread_stopped#1 ... Read more

0
votes
Fixed

[macOS] Exceptions are thrown when trying to open C# script in an extern...

CodeEditors

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Oct 04, 2019

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Version/s: 2019.2.5f1, 2019.2.8f1

How to reproduce:1. Create and open a new project2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window)3. Cre... Read more

1
votes
Fixed

[State Machine] Animator's Sub-State Machine transitions added to Base L...

Animation

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Oct 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached user's 'AnimTransitionBug.zip' project2. Open Assets -> Content -> Characters -> Play... Read more

0
votes
Duplicate

[SerializeField] UnityEvent generic type can not be resolved when using ...

uGUI

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Oct 04, 2019

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Version/s: 2020.1.0a8

1) Add component UnityEventBug to a GameObject2) Notice that the SerializeField field does not have a type argument.3) Interact with... Read more

0
votes
By Design

OnTriggerExit/Enter methods are called when toggle isKinematic on/off

Physics

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Oct 04, 2019

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Version/s: 2019.3.0a9, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached "1188953-isKinematic-issue.zip" project2. Open "SampleScene" Scene3. Enter Play mode4. Select ... Read more

0
votes
Not Reproducible

[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...

MacOS

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Oct 04, 2019

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Version/s: 2019.2.0a1, 2019.2.7f2, 2019.3, 2020.1

Steps to reproduce:1. Open attached "ZoomInBug.zip" project2. Open "Workshop set" prefab and zoom into it Expected result: Editor do... Read more

0
votes
By Design

[Hub] displays same icons for Windows Il2cpp and UWP build support under...

Hub

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Oct 04, 2019

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Version/s: 2020.1.0a7

Hub displays same icons for Windows Il2cpp and UWP build support under Installs. Refer the attached video Steps to reproduce:1) Open... Read more

0
votes
Fixed

[macOS] Code Signing using '--deep' flag Fails on Built Package due to i...

MacOS

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Oct 04, 2019

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Version/s: 2018.4.10f1

When building a macOS package for the game, which now needs to be signed and notarized, Unity adds a 'Plugins' folder to the Content... Read more

0
votes
Fixed

[SRP] Objects lit by multiple Spot lights sometimes have their _unityLig...

Graphics - General

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Oct 04, 2019

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Version/s: 2019.2.0b10, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open the attached "LightIndicesBug.zip" project2. Open scene "SampleScene"3. Open Window > Analysis > Fram... Read more

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