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[Profiler] Timeline UI Performance Regression
With the change to allow for scrolling and resizing the threads in the Timeline view of the profiler came a performance regression. ... Read more
[iOS] Unknown Error using Unitywebrequest to download a file if it finis...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Minimize the application before download fin... Read more
[XR] Failed to initialize Vuforia SDK on android device
Failed to initialize Vuforia SDK on android device. Steps to repro:1. Create a new project.2. File > Player Settings > XR Sett... Read more
Collaborate package throws errors when updated to version(1.2.7) through...
Collaborate package throws errors when updated to latest version 1.2.9 or 1.2.7 through package manager Steps to reproduce:1) Create... Read more
[Android] FixedUpdate scheduling is unpredicatable
Steps to reproduce:1. Open attached project2. Observe the logcat output or on screen output3. Observe that FixedUpdate differential ... Read more
[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new ...
[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new Tilemap is added to the Grid Steps to Repro:1. create a new ... Read more
OnTriggerExit2D is not being triggered when disabling other GameObject w...
How to reproduce:1. Open user's project.2. Press Play.3. Press 'Appear' button in the Game View.4. Press 'Gone' button in the Game V... Read more
FileNotFoundException is thrown when trying to access assembly reference...
How to reproduce:1. Open the attached "TestFor1071607.zip" project2. Play the Scene3. Observe the error in the Console window Expect... Read more
Build Settings window UI is broken and ArgumentNullException errors are ...
How to reproduce:1. Open the attached project2. Open "File/Build Settings..." window3. Select "Universal Windows Platform" tab Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved