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Shadow stutters on Terrain when it moves while camera is far enough from...
How to reproduce:1. Open the user's attached "LightTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observer the... Read more
[SRP] Artifacts appear in the Player when changing the size of the windo...
How to reproduce:1. Open the "OnDemandRendering.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run4. Re-si... Read more
Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps:1. Download and open the attached project "1324841.zip"2. Open the Scene view (Window -> General -> Scene)3... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce:1. Open attached project "TestCrash.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Enter Play mode4. Press ... Read more
AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...
How to reproduce it:1. Open the user's attached project "BugExampleProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it:1. Open the attached project "1324728_issue.zip"2. Open a Memory Profiler window (Menu Bar > Windows > Ana... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more
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