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Prefab override popup is cropped/positioned incorrectly when more than o...
Reproduction steps:1. Make sure at least two monitors are available for testing2. Make sure one of the monitors has Scale above 150%... Read more
RenderObjects does not have any Depth texture bound when Event is set to...
How to reproduce:1. Open the attached “ROTest.zip” project2. Open the “SampleScene”3. In the project window, select the URP-HighFide... Read more
“RenderTexture.Create failed: requested size is too large.” errors are t...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more
Screen Space Ambient Occlusion is ignored when toggling "Post Processing...
How to reproduce:1. Open the attached "IN-87855" project2. Open the "SampleScene", ensure that Scene view is focused on the “Cube” g... Read more
Unity hangs on training_data_interactive/delta_poses/post_0004.abc when ...
How to reproduce:1. Open the attached "IN-87312" project2. Open the Package Manager and Import "Time Ghost: Character" into the proj... Read more
No data received in Profiler when connecting to WebGL Player without "Au...
Reproduction steps: 1. Create a new project2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “Development Build... Read more
Texture2D memory allocation size is significantly increased when running...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Profile window, enable Development Build option3. Build th... Read more
[Android] Neither of the callbacks are called when several videos with V...
How to reproduce:1. Open the “VideoTest.7z“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Spam on the “New Vi... Read more
Undefined behavior on DispatchRays renderpass with invalid RTHandle config
Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more
[Linux] "Trying to load color backbuffer into a complex RenderPass setup...
Steps to reproduce: 1. Create a new project using AR Mobile template2. Enter Play mode3. Observe the Console Actual results: "DrawTr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open