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Occlusion map is missing on models with StingrayPBS material when import...
How to reproduce:1. Create a new Unity project2. Import the attached "test.fbx" model3. Open the Inspector Window of the imported "t... Read more
Cannot activate license within a docker container
Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more
[Android] [Vulkan] Project shows black screen when built with Vulkan to ...
To reproduce:1. Open attached project2. Build and run to the device with Adreno 640 Actual result: The screen is black and no Unity ... Read more
Package Folders ending in '.Framework' are incorrectly handled and treat...
How to reproduce:1. Open user-submitted project (PluginImporterPackagesBug)2. See that the contents of Packages/Framework Package Fo... Read more
Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce:1. Open the attached "UnityDeferredParticles.zip" project2. Load "SampleScene" scene (found in "Scenes" folder)3. E... Read more
[SerializeReference] Polymorphic instances are always recreated when app...
1) Add the Script PlayModeBug to a GameObject. 2) Enter play mode 3) Select the GameObject with the script and change the value of t... Read more
RecompressAssetBundleAsync fails to recompress Asset Bundle
How to reproduce:1. Open attached project ("RecompressBundleTest.zip")2. Enter Play mode3. In Game window press on "Recompress" Expe... Read more
GameObject's value field does not get colored in light blue in the Inspe...
How to reproduce:1. Open the attached 'project-1193288.zip' project2. In the Hierarchy window select 'Cube'3. Drag the 'New Physic M... Read more
[Linux] [IMGUI] All Properties under Help from Menu appear disabled
All the properties under Help Menu appear to be disabled even if they are accessible Steps To Reproduce:1. Create a new project2. Cl... Read more
[CPU PLM] Radeon Pro denoiser does not work upon the first bake using CP...
Steps to reproduce: 1. Open an existing project2. Make sure that Radeon Pro denoiser is selected3. Make sure that lightmapper is set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject