Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2019.3
Issue ID
1193278
Regression
No
[CPU PLM] Radeon Pro denoiser does not work upon the first bake using CPU PLM
Steps to reproduce:
1. Open an existing project
2. Make sure that Radeon Pro denoiser is selected
3. Make sure that lightmapper is set to Progressive CPU
4. Bake the lighting
5. Observe the errors in the console and notice that denoising does not work
Notes:
- This issue does not reproduce when baking using GPU PLM first
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment