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[iOS] "EXC_BAD_ACCESS" throw when building a project only with JetBrains...
Steps to reproduce:1. Open the “ReproProject.zip” project2. Enable Development Build and Script Debugging in Build Settings3. Build ... Read more
The Player freezes on load when building Web platform
How to reproduce:1. Open the “IN-94965_repro“ project2. Select File → Build and Run3. Observe the Player and the Browser console (Ct... Read more
Shadow cascade culling does not work when used with Skinned Mesh Rendere...
Reproduction steps:1. Open the attached “IN-95563.zip” project2. Open the “SampleScene”3. In the Hierarchy, disable the “MeshRendere... Read more
"Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash deta...
Reproduction steps:1. Open the attached “IN-95639” project2. Open the Android Logcat Window (Window > Analysis > Android Logca... Read more
BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
The text is distorted when using UIToolkit Advanced Text Generator with ...
How to reproduce:1. Open the “FontIssueStripped.zip“2. Navigate to the “Assets > Editor“ folder in the Project windows3. Open the... Read more
Scroll bar in Animator window resets to top when making changes to layers
How to reproduce:1. Open the attached “IN-94495” project2. Open the “SampleScene”3. In the Animator window, scroll to the bottom and... Read more
[Windows] Certain lowercase letters are cropped in the Inspector when us...
How to reproduce:1. Open the attached "IN-93235" project2. Open the "SampleScene"3. Change the Editor Font to "System Font" (Edit &g... Read more
Particle systems that use meshes flicker in Player when GPU Instancing i...
How to reproduce:1. Open the attached "IN-95300" project2. Open the “Build Settings” window3. Switch the target platform to “Android... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size