Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.0.0-preview.9
Issue ID
1283061
Regression
No
[UI Toolkit] Event is triggered on the wrong element after calling StopPropagation()
How to reproduce:
1. Open the attached '1283061.zip' project
2. Open 'SampleScene' and enter the Play mode
3. In the Game view select 'Button 3'
4. While holding the left mouse button drag the cursor up
5. Release the left mouse button
6. Click on 'Button 5' and observe the Console
Expected result: The Console logs 'Button 5 clicked'
Actual result: The Console logs 'Button 3 clicked'
Reproducible with: UI Toolkit 1.0.0-preview.3 (2020.1.0b12, 2020.1.10f1), 1.0.0-preview.9 (2020.1.10f1)
Cannot test with: 2018.4.28f1, 2019.4.12f1 (UI Toolkit is not supported), 2020.2.0b8, 2021.1.0a1 (due to errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
Resolution Note:
Fixed in: 2022.1.0a15