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0
votes
Fixed

[Tree] Editor throws NullReferenceException after dragging and dropping ...

Terrain

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Jul 14, 2020

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Version/s: 2020.1, 2020.1.0b16, 2020.2

When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more

1
votes
Won't Fix

Input connection brakes after project is reopened

Package: Visual Scripting Bugs

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Jul 14, 2020

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Version/s: 2.0.0a12

Reported by customer Ex-Crow on Bolt 2 [Discord|https://discord.com/channels/372898201088426004/731141859455270971/73153927385317377... Read more

0
votes
Fixed

Particle System is not rendering when CommandBuffer.DrawRenderer() is us...

Visual Effects - Legacy

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Jul 14, 2020

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Version/s: 2019.3.10f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more

2
votes
Fixed

[GPU PLM] GPU lightmapper doesn't work on Linux any more

Progressive Lightmapper

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Jul 14, 2020

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Version/s:

Steps to reproduce: 1) Download, unzip and open the case 1263018 New Unity Project 19.4 upgrade.zip project that uses GPU lightmapp... Read more

0
votes
Fixed

[VFX][Improved Prefab] Blue highlight is missing from "Initial Event Nam...

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Blue highlight is missing from "Initial Event Name" checkbox is selected in the Prefab Steps to Repro: 1. Create a new Project 2. I... Read more

0
votes
Fixed

[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...

Visual Effects

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Jul 14, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro: 1. Create a new Proj... Read more

0
votes
Fixed

[TextMeshPro] Resizing Margins with gizmos handle is extremely amplified...

Package: TextMeshPro

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Jul 14, 2020

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Version/s: 3.0.0

Reproduction steps: 1. Open or create any Unity project 2. Create TextMeshPro Text GameObject 3. Rotate x-axis by at least 180 degre... Read more

0
votes
Fixed

[HDRP] "New Environment Library" is not set by default in the "Look Dev"...

Package: SRP HD Template

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1, 7.3.1.

On the opening "New Environment Library" in "Look Dev" window from the Inspector then it is not set by default in the "Library" inpu... Read more

0
votes
Fixed

[VFX] Objects are created with the same name in the hierarchy

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video Note: When creating a du... Read more

0
votes
Postponed

[Shader Graph] Reset functionality does not work on Baked Emission and M...

Package: Scriptable Render Pipeline HD

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repr... Read more

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