Search Issue Tracker
GenerateNodeCode calls in ShaderGraph use GenerationMode.ForReals when b...
TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the g... Read more
[Android] Having sprite atlases with the same name causes sprite errors
To reproduce:1. Open attached project2. Build and run to Android device3. notice that only one sprite atlas appears. Actual result: ... Read more
[Improved Prefabs] Editor crashes while deleting a GameObjectin OnWillSa...
This scenario was fixed in 5.6x with old prefab system (case 829453, https://fogbugz.unity3d.com/f/cases/829453/)It appears again in... Read more
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps:1. Open the attached project.2. Switch to an iOS platform.3. Build and run it on an iOS device. Actual behavior:-... Read more
[Mac Standalone] After set the width and height to be 0, Player quits th...
When the Player width and height are set to 0 during runtime, the Player quits and a crash happens a bit later. Repro:1. Launch Edit... Read more
[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more
Registering for finishedDefaultHeaderGUI causes animation clip inspector...
If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more
[macOS] Double tapping F to "Lock View to Selected" moves the Camera whe...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Move the mouse to the Scene View and select the Cube4. Tap F on th... Read more
[Editor] "MissingReferenceException" error thrown after clicking browse ...
"MissingReferenceException" error thrown after clicking browse button of Preset slot in Preset Manager. Steps to Reproduce:1. Open a... Read more
DataContractJsonSerializer UseSimpleDictionaryFormat doesn't work when d...
To reproduce: 1. Open the attached project (TestDeserializationBug.zip)2. Open the Sample Scene3. Enter Play mode4. Observe the outp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent Placement of Search Clear (X) Icon in "Preset Manager"
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format