Search Issue Tracker
[Android] [Gles2] Application crash if Gles2 is the only Graphics API in...
1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Settings3) Build and Ru... Read more
[Shuriken] Particle System is not rendering properly in the Scene view
On creating the Particle System effect, It is not rendering correctly in Scene view & On changing Particle colors their resultin... Read more
GPU Profiler does not work in Editmode
When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps:1. Open Unity (any or n... Read more
[Shadergraph] Maximizing a tab using the 3 dots menu throws "do you want...
Repro steps1. Open a shadergraph2. Move something so that it dirties the shadergraph, don't save3. Open game or scene view4. Click t... Read more
[Shadergraph] Plugging both a fragment exclusive and vertex exclusive no...
Repro steps:1. Create an add node2. Plug a Sample Texture 2D node into the top slot3. Plug a Vertex ID node into the bottom slot4. P... Read more
[URP] UniversalRenderPipeline.UpdateVolumeFramework is called when no vo...
Repro steps:1. Open the attached project "urp_regression"2. Build and Run on any platform3. Connect the Profiler4. Notice the call t... Read more
[URP] Method calls for shadow and light data are made even when there's ...
Repro steps:1. Open attached project2. Enable Deep Profiling3. Build and Run on any platform supported by URP4. Connect the Profiler... Read more
[XR Interaction Toolkit] AR Interactables do not work
Repro steps:1. Open attached project2. Build and Run on Android/iOS3. Scan a plane4. Attempt to place a cube by touching the visuali... Read more
[XR][URP] Profiler spams errors in the Console upon entering Play Mode
Repro steps:1. Create a new project with the URP template2. Add XR Plug-in Management and check 'Oculus' in the window3. Open the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved