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Garbage in Editor.log after ReimportAll if there are Worker processes
Many lines with garbage is written to the Editor.log file after doing ReimportAll. The important thing is that additional Worker pro... Read more
[Layout] Built-in Layout options are not available in the 'Layout' dropd...
Built-in Layout options appear missing in the 'Layout' dropdown which is as follows1] 2 by 32] 4 Split3] Wide4] TallRefer attached v... Read more
Articulation body doesn't work when it is the last one in the chain AND ...
Reproduction steps:1. Open user attached Project2. Press Play3. Select Articulated Hand in the Hierarchy4. Increase the value of Ele... Read more
MissingReferenceException raised in the Console while reverting added Ga...
Steps:1. Create a new project2. Add GameObject and convert it to prefab3. Duplicate prefab instance4. Parent one instance under anot... Read more
mlagents-learn commands time-scale option does not affect time scale
Steps to reproduce:1. Download and extract the attached folder2. Download and install Anaconda (https://repo.anaconda.com/archive/An... Read more
[iOS] [iOS 14] Video freezes after locking and unlocking a phone
Reproduction steps:1. Open project in "trunk-videoFreezeNew.zip"2. Build SampleScene for iOS and deploy the application3. Press the ... Read more
[XR][BuiltInRP] Left eye is entirely white on Quest
On Quest a nearly-empty scene using Vulkan and BuiltIn Render Pipeline appears correctly in the right eye but the left eye is entire... Read more
SerializedObject ApplyModifiedProperties is not returning true when edit...
How to reproduce:1. Open the attached project2. Select ApplyModifiedPropertiesTest in the Scene Hierarchy3. In the Inspector add ele... Read more
[Shadergraph] Object space normal isn't normalized when the object is sc...
Reproduces in 10.4.0 and aboveDoesn't reproduce in 7.3.1Repro steps:1. Import the attached shadergraph into a project using HDRP2. o... Read more
Labels Overlap in NavMeshObstacle Inspector when shape is set to "Box" a...
Reproduction steps:1. Open attached project "NavMeshObstacleOverlap.zip" and scene "SampleScene"2. In Hierarchy window, select "NavM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved