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1
votes
Fixed

[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 2021.1.0b12, 2021.1.4f1, 2021.2

How to reproduce:1. Open the user's attached "2DAlphaEdges.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe t... Read more

0
votes
Duplicate

[XR][Vulkan][MultiView][URP] Left eye matrix is broken in 2019.4 LTS

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 65dfa34

The left eye matrix is broken for the following configuration. As I turn my head the right eye responds correctly but the scene tran... Read more

0
votes
Won't Fix

Shader loses color until shader is reselected at runtime when Light Laye...

Package: Scriptable Render Pipeline HD

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Apr 23, 2021

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Version/s: 11.0.0

Reproduction steps:1. Open attached Project2. Open Assets\Scenes\Forma Sample3. Press Play4. Select the newly generated Cube (Red/Bl... Read more

1
votes
Fixed

Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...

Graphics Device Features

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Apr 23, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure "SampleScene" is included in the... Read more

0
votes
Fixed

[iOS] UnityWebRequest memory leak when using Get to continuously request...

WebRequest

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.4f1, 2021.2

Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more

0
votes
By Design

Meshes with Blendshapes have higher memory usage

Asset - Importers

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Apr 23, 2021

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Version/s: 2019.4, 2020.2.7f1, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more

0
votes
Fixed

[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...

Vulkan

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Apr 23, 2021

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Version/s:

When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more

0
votes
Duplicate

Crash while building when "Importing assets" step is canceled

MacOS

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Apr 23, 2021

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Version/s: 2021.2, 2021.2.0a15

How to reproduce:1. Create a new project2. Go to Build Settings3. Click "Build"4. Enter build name and quickly two times press "Ente... Read more

0
votes
Fixed

SceneView sets rotation to 2D in 2D project

Scene Hierarchy

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Apr 23, 2021

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Version/s: 2021.2.0a14

Reproduction steps:1. Create a 2D project2. Play Scene3. Observe error in Console window Expected result: SceneView doesn't set rota... Read more

6
votes
Fixed

RectMask2D Softness property has no effect when used on TextMeshPro Text

Package: TextMeshPro

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Apr 23, 2021

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Version/s: 2019.4.18f1, 2019.4.24f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TMP_Soft_Mask.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expe... Read more

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