Search Issue Tracker
Fixed in 10.x
Votes
0
Found in [Package]
10.0.0
Issue ID
1264046
Regression
Yes
[XR][Quest][URP] Universal RP XR apps built from recent Graphics master crash on Quest upon launch
Universal RP apps crash on Quest upon launch when built from recent Unity trunk with recent Graphics master, including:
- Version: 2020.2.0 (trunk 8037ac78137e)
- Graphics (master 555ab38)
See What Happened section and comments for additional details.
Try disabling "Optimized Frame Pacing" in the Project settings as a potential workaround.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment