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1
votes
Fixed

[ProBuilder][SRP]Wrong material assigned to ProBuilder shape upon creation

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Nov 11, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17

Steps to reproduce: 1. Create a new URP project2. Import ProBuilder3. Go to Tools>ProBuilder>ProBuilder Window4. Select New Sh... Read more

0
votes
Fixed

[Linux] Performance degradation when parsing a Python script using IronP...

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Nov 11, 2022

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Version/s: 2021.3.11f1, 2022.1.22f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4. Wa... Read more

0
votes
Fixed

The Category attribute doesn't take effect when the Values attribute is ...

Package: Test-Framework

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Nov 11, 2022

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Version/s: 1.3.0

Reproduction steps: Open the attached project Open the Test Runner window (Window > General > Test Runner) Make sure the “Play... Read more

0
votes
Fixed

OnParticleTrigger() is called every frame when all of the Trigger Module...

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Nov 11, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

Reproduction steps: Open the attached project (ParticleBug.zip) Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mod... Read more

0
votes
Duplicate

Graphical artifacts in Scene and Game view when using the Silicon Editor...

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Nov 11, 2022

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Version/s: 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

Reproduction steps:1. Open the attached “liquid_planet 2022” project2. Enter Play mode Expected result: There are no graphical artif... Read more

0
votes
By Design

ScriptableObjects are deleted when building Addressables

Package: Addressables

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Nov 11, 2022

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Version/s: 1.19.19, 1.20.5, 1.21.1

Reproduction steps:1. Open the attached project “TestAddressablesScriptableObjects”2. Click “AddressablesAndScriptableObjectTest/Run... Read more

1
votes
Won't Fix

[Android OpenGLES3] lower LOD and fallback in shader do not show when on...

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Nov 14, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1

Reproduction steps:1. Open the attached project: “shaderlodbug.zip”2. Build and Run on an Android device3. Press the “Low”, “Medium”... Read more

0
votes
Fixed

Crash on Mesh::RecalculateTangents when Recalculating Tangents

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Nov 14, 2022

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Version/s: 2021.3.13f1, 2022.2.0f1, 2023.1.0a23

How to reproduce: Open the “IN-19623” project Open the “Main Scene” scene Enter Play Mode In the Hierarchy select the “Main Mesh(Clo... Read more

0
votes
Won't Fix

Batch mode crash after completing player build due to textures

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Nov 14, 2022

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Version/s: 2020.3.41f1

How to reproduce: Open the attached {{StrippedTPC_1278874.zip}} project Open the command prompt Run this command after adapting it t... Read more

2
votes
Fixed

Wire is not visible on a selected GameObject in Scene view when "Selecti...

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Nov 14, 2022

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Version/s: 2021.3.12f1

How to reproduce:1. Open the user’s attached project “selection_wire_2021.3.11.zip“2. Open the “SampleScene“ Scene in Scenes3. Selec... Read more