Search Issue Tracker
Fixed in 2021.3.18f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a20
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.23f1
2022.2.0b15
2023.1.0a19
Issue ID
UUM-19111
Regression
No
OnParticleTrigger() is called every frame when all of the Trigger Module conditions are set to Ignore or any other value
Reproduction steps:
- Open the attached project (ParticleBug.zip)
- Open the “/Assets/Scenes/SampleScene.unity” Scene
- Enter the Play Mode
- Observe the Console
Expected result: The Console is empty (OnParticleTrigger() method is not being called)
Actual result: “Triggered” is being constantly logged (OnParticleTrigger() method is being called every frame)
Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19
Reproducible on: Windows 10 (21H2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment