Search Issue Tracker
Fixed
Fixed in 2021.3.18f1, 2022.2.4f1, 2023.1.0a20
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.23f1
2022.2.0b15
2023.1.0a19
Issue ID
UUM-19111
Regression
No
OnParticleTrigger() is called every frame when all of the Trigger Module conditions are set to Ignore or any other value
Reproduction steps:
# Open the attached project (ParticleBug.zip)
# Open the “/Assets/Scenes/SampleScene.unity” Scene
# Enter the Play Mode
# Observe the Console
Expected result: The Console is empty (OnParticleTrigger() method is not being called)
Actual result: “Triggered” is being constantly logged (OnParticleTrigger() method is being called every frame)
Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19
Reproducible on: Windows 10 (21H2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment