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The lightmap baking process freezes when generating lighting
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Press ... Read more
URP Emulation Not Working with ARF Sample Scenes
*Link to Slack Thread:* [https://unity.slack.com/archives/C023E42EUKS/p1712688625844999] *Steps to reproduce:* 1. Instal... Read more
It is possible to drag a Folder into an Asset Table
*Steps to reproduce:* 1. Create an Asset Table 2. Add an entry 3. Drag a folder from the project into the asset field of th... Read more
Scene saving prompt doesn't appear when opening another scene while in P...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy win... Read more
[SerializedObject] Undo does not update objectVersion or hasMultipleDiff...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the Test Runner ("Window" -> "General" -> "Test Runner") 3. ... Read more
Duplicate code in the "UniversalRenderer.cs" file of the URP package
Reproduction steps: 1. Create a new URP project 2. In the Project window, select the search to be "In Packages" and search for "Un... Read more
Disc Area Light shows incorrect Lumen intensity value when upgrading the...
Reproduction steps: 1. Open the attached “DiscLightIssue.zip” project 2. Open the “Demo” scene 3. Select “Disc Light” GameObject ... Read more
VisionOS module is not present in the Build Profiles Window
How to reproduce: 1. Create a new project 2. Open Build Profiles Window (File -> Build Profiles) 3. Observe the Platforms Expe... Read more
Light Probes are not removed when unloading the scene after LightProbes ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/LightProbesNotRemoved“ scene 3. Switch the Light Probe... Read more
Virtual Player times out when using system regions that use the ',' symb...
How to reproduce: 1. Make sure to set the system region to one that uses the ',' symbol as a decimal point 2. Open the “VirtualPla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.