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[XR SDK][WMR] The position changes to room setup coordinate system cente...
Reproduction steps: 1. Open the attached project ("WinMR_PositionalTracking.zip") 2. Open "ManualPose" scene 3. Enter Play mode 4. C... Read more
[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...
How to reproduce: 1. Open user's attached 'TooLongAssetBundleDefinition" project 2. Open the Project Settings window and expand the ... Read more
[TMP] Typed text is added to the selected text when using InputField.OnV...
How to reproduce: 1. Open the attached project's Scene labeled "scene" 2. Enter the Play Mode 3. In the Game View, type "100" in the... Read more
Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce: 1. Open the user's attached "Bugreport-Graphics.Blit" project 2. Open the "Scene" Scene 3. In the Hierarchy select... Read more
Total System Memory Usage in the profiler is very different with differe...
Steps to reproduce: 1. Open user's attached project "UnityMemoryTestURP.zip" 2. Make and Android developer build with Autconnect Pro... Read more
[HDRP] [iOS] no errors appear after switching to iOS platform when using...
Reproduction steps: 1. Create a new HDRP Template project 2. Switch the platform to iOS 3. Wait for it to re-compile (might take ~15... Read more
Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce: 1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfully Actual resu... Read more
[HDRP][ShaderGraph] Building a Two Faced PBR Graph with connected Normal...
How to reproduce: 1. Open the attached project named "Case_1267713" 2. Start building the project 3. Check the console window after ... Read more
Sprite's rect is cropped when called with Texture2D.LoadImage right afte...
How to reproduce: 1. Open attached project "case1267688.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe the Sprite B (the m... Read more
[Improvement][URP]Generated GLES3x shader uses mediump precision instead...
Steps to reproduce: 1. Open user's attached project "DemoProject.zip" 2. Select Assets/Shaders/URPIsolines.shader 3. Compile code fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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